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In the 18 years since we founded iam8bit, we've remained true to our core vision — to champion artistry across disciplines. From creating the world's first pop culture art show to revolutionizing the market for physical games and vinyl soundtracks, we've kept our eye on that prize. At the heart of everything we do is an obsession with "experience" — the engagement of each of our senses (even the sixth one!), an embrace of the profoundness of tactile interactions and a respect for nostalgia and the cathartic curiosity that it is. Through iam8bit Presents, we will fund and publish a slate of entirely original games to PC, console and mobile in 2022... and beyond. Subscribe to our newsletter for the latest news, and watch closely to see a common thread emerge around what it means for a game to be "iam8bit".
The Garbage Pail Kids are back in this Long-Lost, All-New platforming adventure from developers Retrotainment and Digital Eclipse. Featuring four playable characters, six secret-filled levels, a trading-card system, and bonus digital content, Garbage Pail Kids: Mad Mike and the Quest for Stale Gum is a throwback to the golden era of '80s gaming.
The little spirit Ori is no stranger to peril, but when a fateful flight puts the owlet Ku in harm’s way, it will take more than bravery to bring a family back together, heal a broken land, and discover Ori’s true destiny. From the creators of the acclaimed action-platformer Ori and the Blind Forest comes the highly anticipated sequel. Embark on an all-new adventure in a vast world filled with new friends and foes that come to life in stunning, hand-painted artwork. Set to a fully orchestrated original score, Ori and the Will of the Wisps continues the Moon Studios tradition of tightly crafted platforming action and deeply emotional storytelling.
In Simpler Times, you step into the shoes of Taina as she prepares to move out of her childhood home and begin the next chapter of her life. Relive her memories and learn how she grew into the creative, expressive person she has become. This is a contemplative, cozy experience. There is no score, no timer, no combat, no failing, and no anxiety. Just vibes.
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