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Polycarpeum by Anton Vill is a Game Maker’s Sketchbook 2021 Official Selection for Impact representing Disco Elysium - The Final Cut developed and published by ZA/UM.
To create anything in the world of Disco Elysium is to be submerged deep within a certain headspace. Anton's key art is the glass smashed against our skulls that lets us enter. It opens intracranial railroads and stimulates the imagination network along the way. The additional quests in Disco Elysium - The Final Cut explore the extremities of certain political viewpoints that exist within our fictional world – in all their beauty, futility, and ugliness. It could be said that this artwork is in conversation with those same ideas.
Co-founded by the Academy of Interactive Arts & Sciences (AIAS), creative production company iam8bit, and communications firm, fortyseven (47), the Game Maker’s Sketchbook is a juried exhibition with aims to highlight and celebrate all forms of art related to the craft of making games.
All proceeds from print sales go to support the Academy of Interactive Arts & Sciences, a non-profit organization dedicated to the advancement and recognition of the interactive arts.
The mission of the AIAS is to promote and advance the worldwide interactive entertainment community; recognize outstanding achievements in the interactive arts and sciences; and host an annual awards show, the D.I.C.E. Awards, to enhance awareness of the interactive art form. Other special programs led by the AIAS include the AIAS Foundation which has sponsored hundreds of scholars and mentees, hosted education summits (including Amplifying New Voices), launched the first game industry 5k race, and built a growing database of mentors ready to help the future generations of industry leaders.